8/13/2023 0 Comments Superfighters deluxe botsMore.Īccess to certain information and functions for trigger object "CameraAreaTrigger" More.Īccess to certain information and functions for object "ChangeBodyTypeTrigger" More.Īccess to certain information and functions for trigger object "CheckAliveTrigger" More.Īccess to certain information and functions for trigger object "CheckMapWaveTrigger" More.Īccess to certain information and functions for trigger object "CheckTeamAliveTrigger" More.Īccess to certain information and functions for object "ConveyorBelt" More.Īccess to certain information and functions for object "ConveyorBeltValueTrigger" More.Īccess to certain information and functions for object "DestroyTargets" More.Īccess to certain information and functions for object "DestroyTrigger" More.Īccess to certain information and functions for trigger object "DialogueTrigger" More.Īccess to certain information and functions for object "DisableTrigger" More.Īccess to certain information and functions for object "DistanceJoint" More.Īccess to certain information and functions for object "DoOnceTrigger" More.Īccess to certain information and functions for object "ElevatorAttachmentJoint" More. More.Īccess to certain information and functions for trigger object "AreaTrigger" More.Īccess to certain information and functions for object "Button00", "Lever00", "Lever01". More.Īccess to certain information and functions for object "ActivateTrigger" More.Īccess to certain information and functions for object "AlterCollisionTile" More.Īccess to certain information and functions for object "AlternatingTrigger" More.Īccess to certain information and functions for object "AmmoStash". Example: More.Īccess to certain helper functions More.Īccess to certain information about the weapon item More.Īccess to certain information and functions about an object. More.Īccess to certain information and functions about the currently running game world. More.Īccess to certain information about the weapon item (secondary, handgun ranged item) More.Īccess to certain information and functions about a dialogue. The Superfighters Deluxe Game Script Interface which all scripts in the map editor inherits automatically. PathNodeConnection per floor.ĮxplosionHitCallback.Event explosion data More.ĮxplosionHitCallback.Event explosion hit argument for one object More.įireNode, a burning node in the world causing fire damage. Helper class to handle a single elevator instance with objects named with elevator prefix and floor suffix in the following pattern: If the effect requires additional parameters (arguments) they are documented on each effect available. Represent different documented effects that can be played using the Game.PlayEffect() method. Used by "SpawnObjectTrigger", "PlayerSpawnTrigger", "SpawnItemTrigger". More.įunction trigger arguments for triggers that create objects to be able to get the newely created objects if any. Represents a ColorPackage containing different shades of colors. More.īot melee actions used for BotBehaviorSet. Represent a bot's behavior set with parameters to control individual properties. Represents an object in the game that can be used in scripts.
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